Wednesday, April 14, 2004
Resident Evil
2002
My first impression of Resident Evil was that there was something about it that was different. Only later was I told that it was a movie that was inspired by the video game of the same name. Usually the order in the world and Hollywood is 'movie, then video game'. This movie's the other way around. But I gave it a chance, and I'm pretty glad that I did.
The premise to Resident Evil is fundamentally simple, yet unique in it's own ways. Milla Jovovich plays the questionable heroine in this film, questionable based on the fact that her character has a bad case of amnesia. She wakes up in the shower with bruises and moments later is ambushed by what appears to be CIA agents on crystal meth. She is scooped up with a handful of other "survivors" and forced to go back to a place lovingly called "The Hive", a laboratory that acts as a futuristic Big Brother. Somehow it's been shut down under mysterious circumstances. The speedfreak CIA agents were sent in to investigate the scientist and residents of the Hive and to turn her back on. Now, are Milla and her survivor friends revolutionaries who tried to kill the Hive or are they part of the Hive? The flashbacks flash faster forward until the picture becomes more clear:
ZOMBIES.
Yes, zombies. But futuristic zombies. Moral-to-the-story zombies. Scary-watch-out-you-pesky-scientist-zombies. Hive-melt-down-and-look-what-the-Hive-dragged-in-zombies.
One would think these days that a person like me would be bored of zombies. But Resident Evil actually had enough unique aspects to it to keep me interested. Well, that and Milla Jovovich's ability to walk around gracefully with only scraps covering her private parts. What can I say, I admire beauty. And zombies.